Humans

Humans are the most numerous sapient race in creation, and are second only to Birdfolk in their range and in the number of different climates they can thrive in. Wherever they end up, humans are the innovators, the achievers, and the pioneers of the world.

(Text below from Players Handbook)

A Broad Spectrum
With their penchant for migration and conquest, humans are more physically diverse than other common races. There is no typical human. An individual can stand from 5 feet to a little over 6 feet tall and weigh from 125 to 250 pounds. Human skin shades range from nearly black to very pale, and hair colours from black to blond (curly, kinky, or straight); males might sport facial hair that is sparse or thick. Humans reach adulthood in their late teens and rarely live even a single century.

Variety in All Things
Humans are the most adaptable and ambitious people among the common races. They have widely varying tastes, morals, and customs in the many different lands where they have settled. When they settle, though, they stay: they build cities to last for the ages, and great kingdoms that can persist for long centuries. An individual human might have a relatively short life span, but a human nation or culture preserves traditions with origins far beyond the reach of any single human’s memory. They live fully in the present—making them well suited to the adventuring life—but also plan for the future, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.

Lasting Institutions
Where a single Elf or Dwarf might take on the responsibility of guarding a special location or a powerful secret, humans found sacred orders and institutions for such purposes. While Dwarf clans and Halfling elders pass on the ancient traditions to each new generation, human temples, governments, libraries, and codes of law fix their traditions in the bedrock of history. Humans dream of immortality, but (except for those few who seek undeath or divine ascension to escape death’s clutches) they achieve it by ensuring that they will be remembered when they are gone.

Although some humans can be xenophobic, in general their societies are inclusive. Human lands welcome large numbers of nonhumans compared to the proportion of humans who live in nonhuman lands.

Humans as Player Characters
Ability Score: +1 to all abilities

Speed: 30'

Size: Medium 4-7'

Weight: 125 - 250 pounds

Diet: Humans are omnivorous

Languages: (Common local language), one other of choice

Variant Human Traits

Ability Score: +1 to two abilities of choice

Skills: 1 skill of choice

Feat: 1 feat of choice

Known Cultures
The Roth - Founders and keepers of Amaroth